Role : Game Designer
My Little Avengers is a project made in 14 days with a team of 10 people for Gameloft. Several constraints were imposed on us by the developer : we had to make a puzzle game and create an universe mixing the licence My Little Pony and Avengers.
In a 3D environment, the player has to lead the ponies to the end of each levels by using his analysis & reflection skills. To do this, he must put the ponies at the right spot by switching their positions to avoid obstacles and collect the right objectives.
Each pony has a simple objective which can be collect only by him and also 5 double objectives. These can be crossed by 2 ponies.
The player must react in less than 5 secondes, a timer making the level scrolls automatically, and can switch a pony only once per turn.
For this project I made a Game Design Document and lead 2 Game/Level Designers.
I designed the following features of the game :
- Core gameplay (Swipe, Timer and Skip)
- Mix between each pony and Marvel's heroes
- Objectives (Simple and Double)
Even if I didn't create any levels for this game, I designed the level design system and gave the objectives of each level. They are based on these caracteristics :
- the number of simple objectives
- the number of double objectives
- the emplacement of objectives
- the numbers of obstacles
- the emplacement of obstacles
- the power-ups and bonus the Magic Gauge gives to the play
I wasn't the main programmer on My Little Avengers so my mission was just to help for the implementation of assets and levels.