About me

Robin Tronchon
Robin Tronchon
Game & Level Designer

Currently working at Ubisoft as a Line Designer, I'm interesting by new opportunities in the field of game or level design.

I always try to learn new things, I love the team work and I'm really passionate by video games. This is why I decided to create them instead of just playing. Thanks to my work and my personnal experience, I learned how to use engines like UDK/UE4 or Unity and I have the ability to script in several programming languages. But I've also create several design documents for various projects of several sizes (student projects to AAA games).

I also focused on the creation of levels in almost every single project I've participated in.


Feel free to consult this website if you want to discover my works.


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